[Apr 25th 2018] New classes have been added to the skill simulator!

Xinzhao Button Smashing

Created by Anonymous on Sep 5th 2016 (Last Updated: Sep 5th 2016).
This is a private build.
0
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Rank 1
circle 1
Swordsman
0 / 5
5
Thrust
Video
Swordman2 Repeat
Thrust: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 1st Circle required
Thrust: Continuous Attack
Type: Active
* Activates consecutive attacks when using [Thrust] by 1% chance per attribute level
* Increases SP consumption by 10%

Swordsman 1st Circle required
Thrust: Bleeding
Type: Active
* Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust]
* Bleeding damage is proportional to character's STR
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Thrust

[Physical] - [Pierce]
Push the point of your weapon into enemies, performing a strong piercing attack.

Level 1:
Attack: 139%
AoE Attack Ratio: 1
SP: 9

Type: Melee / Attack
Cooldown: 10s
3 / 5
3
Bash
Swordman1 Blow
Bash: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 1st Circle required
Bash: Splash
Type: Active
* Increases AoE attack ratio of [Bash] by 1 per attribute level
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Bash: Knockdown
Type: Active
* Enemies hit by [Bash] are knocked down
* Increases SP consumption by 30%

Lv3 Bash required
Bash

[Physical] - [Slash]
Inflict damage on an enemy with a powerful attack.

Level 3:
Attack: 182%
AoE Attack Ratio: 0
SP: 15

Type: Melee / Attack
Cooldown: 6s
5 / 5
Gung Ho
Swordman13
Gung Ho: Enhance
Type: Passive
* Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level

Lv3 Gung Ho required
Gung Ho

Become determined by temporarily increasing your attack, while decreasing your defense.

Level 5:
Physical Damage: +18
Physical Defense: -9
Duration: 300 seconds
SP: 19

Type: Melee / Buff
Cooldown: 40s
2 / 5
Concentrate
Swordman14
Concentrate: Enhance
Type: Passive
* Increases additional damage of [Concentrate] by 1% per attribute level

Lv3 Concentrate required
Concentrate

Increases your attack damage.

Level 2:
Additional Damage: +6
Number of Hits: 4
Duration: 45 seconds
SP: 16

Type: Melee / Buff
Cooldown: 20s
5 / 5
Pain Barrier
Pain Barrier: Duration
Type: Active
* Increases [Pain Barrier] duration for 5 seconds
* Increases SP consumption by 10%

Swordsman 3rd Circle required
Pain Barrier

Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities.

Level 5:
Duration: 19 seconds
SP: 59

Type: Melee / Buff
Cooldown: 39s
Rank 2
circle 1
Peltasta
5 / 5
2
Umbo Blow
Peltasta12 Impact Peltasta8
Umbo Blow: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Umbo Blow] by 0.5% per attribute level
* +10% added damage at maximum level

Peltasta 1st Circle required
Umbo Blow: Stun
Type: Active
* Enemies hit by [Umbo Blow] have a 5% chance per attribute level to become afflicted with [Stun] for 3 seconds
* Increases SP consumption by 10%

Peltasta 1st Circle required
Umbo Blow: Add Knockdown
Type: Active
* Enemies hit by [Umbo Blow] will be knocked down
* Increases knockdown power by 40 per attribute level
* Increases SP consumption by 10%

Peltasta 1st Circle required
Umbo Blow

[Physical] - [Strike]
Use the bump of your shield to attack enemies. Deals additional damage to enemies staggered by a block. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher.

Level 5:
Attack: 297%
AoE Attack Ratio: 2
SP: 33

Type: Melee / Attack
Cooldown: 12s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
4 / 5
2
Rim Blow
Peltasta11
Rim Blow: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Rim Blow] by 0.5% per attribute level
* +10% added damage at maximum level

Peltasta 1st Circle required
Rim Blow

[Physical] - [Strike]
Use the edge of your shield to attack enemies. Inflicts additional damage on both petrified and frozen enemies. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher.

Level 4:
Attack: 284%
AoE Attack Ratio: 1
SP: 27

Type: Melee / Attack
Cooldown: 12s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
1 / 5
Swash Buckling
Peltasta1
Swash Buckling: Focused Defense
Type: Active
* Decreases the damage taken by 5% per attribute level for 10 seconds when using [Swash Buckling]

Peltasta 1st Circle required
Swash Buckling: Provoque Specialty
Type: Active
* Increases [Provoke] effects by 10% per attribute level when [Swash Buckling] effect is applied

Peltasta 2nd Circle required
Swash Buckling: Maintain Provocation
Type: Active
* Increases duration of [Swash Buckling] by 1 second per attribute level

Peltasta 2nd Circle required
Swash Buckling

Hit your shield to provoke nearby enemies making them pursue you. Provoked enemies' movement speed increases, and become immune to provoking skill for 30 seconds.

Level 1:
Targets 7
Provoke duration 5 sec
Increases max. no. of targets by 7 for 35 sec
SP: 20

Type: Melee / Attack
Cooldown: 20s
Required Stance: OneHandSwordShield, OneHandSpearShield, OneHandSwordDagger, OneHandSpearDagger, RapierAndShield, RapierAn
1 / 5
Guardian
Peltasta23 Peltasta33
Guardian: Evasion
Type: Active
* Increases character's evasion by 50 per attribute level when [Guardian] is active
* Increases SP consumption by 10%

Peltasta 1st Circle required
Guardian: Reduce Damage
Type: Active
* Reduces damage received by 20% while [Guardian] is active
* Increases SP consumption by 30%

Requires Peltasta Circle 2, Guardian Lv 6
Guardian

Increases your physical and magic defense. Cannot be used with Gung Ho.

Level 1:
Physical and magic defense +100%
Duration 20 sec
SP: 14

Type: Melee / Buff
Cooldown: 50s
Rank 3
circle 1
Highlander
0 / 5
Wagon Wheel
Highlander13
Wagon Wheel: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Wagon Wheel] by 0.5% per attribute level
* +10% added damage at maximum level

Highlander 1st Circle required
Wagon Wheel: Splash
Type: Active
* Increases AoE attack ratio of [Wagon Wheel] by 1
* Increases SP consumption by 10%

Highlander 2nd Circle required
Wagon Wheel

[Physical] - [Slash]
Perform an upward swing with your weapon, launching an enemy.

Level 1:
Attack: 284%
AoE Attack Ratio: 1
SP: 16

Type: Melee / Attack
Cooldown: 18s
5 / 5
2
Cartar Stroke
Highlander11 Highlander3 Highlander2 Highlander28
Cartar Stroke: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Cartar Stroke] by 0.5% per attribute level
* +10% added damage at maximum level

Highlander 1st Circle required
Cartar Stroke: Increased Knockback
Type: Active
* Increases the knockback power of [Cartar Stroke] by 50 per attribute level
* increases SP consumption by 20%

Highlander 1st Circle required
Cartar Stroke: Collision Damage
Type: Active
* Deals additional damage equal to 50% of your physical attack to enemies knocked back by [Cartar Stroke]
* Increases SP consumption by 10%

Lv3 Cartar Stroke required
Cartar Stroke: Remove Knockback
Type: Active
* [Cartar Stroke] no longer knocks enemies back
* Only applies if attribute is set to ON
* Increases SP consumption by 10%

Highlander 1st Circle required
Cartar Stroke

[Physical] - [Strike]
Gather up power and use your weapon to attack targets by smashing it to the ground.

Level 5:
Attack: 129% x 4
Casting Time: 0.5 seconds
AoE Attack Ratio: 1
SP: 34

Type: Melee / Attack
Cooldown: 21s
5 / 5
Crown
Highlander12 Highlander4
Crown: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Crown] by 0.5% per attribute level
* +10% added damage at maximum level

Highlander 1st Circle required
Crown: Reduce
Type: Active
* Increases enemy INT and SPR reduction from [Crown] by 2% per attribute level
* Increases SP consumption by 10%

Highlander 1st Circle required
Crown

[Physical] - [Strike]
Smack your weapon down on an enemy's head. Temporarily decreases the target's INT and SPR.

Level 5:
Attack: 443%
[Shock] Duration: 13 seconds
AoE Attack Ratio: 0
SP: 37

Type: Melee / Attack
Cooldown: 30s
0 / 5
Cross Guard
Highlander15 Highlander1
Cross Guard: Enhance
Type: Passive
* Enhances physical defense increase effect of [Cross Guard] by 3 per attribute level

Lv3 Cross Guard required
Cross Guard: Extend Stagger
Type: Active
* Enemies blocked by [Crossguard] remain staggered for 1 second longer per attribute level
* Increases SP consumption by 10%

Highlander 1st Circle required
Cross Guard

Take a defensive stance, using your weapon to block. Blocked enemies become vulnerable to [Pierce]-type attacks.

Level 1:
Block: +50
SP: 14

Type: Melee / Attack
Cooldown: 0s
Required Stance: TwoHandSword
Rank 4
circle 2
Highlander
0 / 10
Wagon Wheel
Highlander13 Highlander6
Wagon Wheel: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Wagon Wheel] by 0.5% per attribute level
* +10% added damage at maximum level

Highlander 1st Circle required
Wagon Wheel: Splash
Type: Active
* Increases AoE attack ratio of [Wagon Wheel] by 1
* Increases SP consumption by 10%

Highlander 2nd Circle required
Wagon Wheel

[Physical] - [Slash]
Perform an upward swing with your weapon, launching an enemy.

Level 1:
Attack: 284%
AoE Attack Ratio: 1
SP: 16

Type: Melee / Attack
Cooldown: 18s
5 / 10
2
Cartar Stroke
Highlander11 Highlander3 Highlander2 Highlander28
Cartar Stroke: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Cartar Stroke] by 0.5% per attribute level
* +10% added damage at maximum level

Highlander 1st Circle required
Cartar Stroke: Increased Knockback
Type: Active
* Increases the knockback power of [Cartar Stroke] by 50 per attribute level
* increases SP consumption by 20%

Highlander 1st Circle required
Cartar Stroke: Collision Damage
Type: Active
* Deals additional damage equal to 50% of your physical attack to enemies knocked back by [Cartar Stroke]
* Increases SP consumption by 10%

Lv3 Cartar Stroke required
Cartar Stroke: Remove Knockback
Type: Active
* [Cartar Stroke] no longer knocks enemies back
* Only applies if attribute is set to ON
* Increases SP consumption by 10%

Highlander 1st Circle required
Cartar Stroke

[Physical] - [Strike]
Gather up power and use your weapon to attack targets by smashing it to the ground.

Level 5:
Attack: 129% x 4
Casting Time: 0.5 seconds
AoE Attack Ratio: 1
SP: 34

Type: Melee / Attack
Cooldown: 21s
5 / 10
Crown
Highlander12 Highlander4
Crown: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Crown] by 0.5% per attribute level
* +10% added damage at maximum level

Highlander 1st Circle required
Crown: Reduce
Type: Active
* Increases enemy INT and SPR reduction from [Crown] by 2% per attribute level
* Increases SP consumption by 10%

Highlander 1st Circle required
Crown

[Physical] - [Strike]
Smack your weapon down on an enemy's head. Temporarily decreases the target's INT and SPR.

Level 5:
Attack: 443%
[Shock] Duration: 13 seconds
AoE Attack Ratio: 0
SP: 37

Type: Melee / Attack
Cooldown: 30s
0 / 10
Cross Guard
Highlander15 Highlander1
Cross Guard: Enhance
Type: Passive
* Enhances physical defense increase effect of [Cross Guard] by 3 per attribute level

Lv3 Cross Guard required
Cross Guard: Extend Stagger
Type: Active
* Enemies blocked by [Crossguard] remain staggered for 1 second longer per attribute level
* Increases SP consumption by 10%

Highlander 1st Circle required
Cross Guard

Take a defensive stance, using your weapon to block. Blocked enemies become vulnerable to [Pierce]-type attacks.

Level 1:
Block: +50
SP: 14

Type: Melee / Attack
Cooldown: 0s
Required Stance: TwoHandSword
5 / 5
Moulinet
Highlander14 Highlander10
Moulinet: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Moulinet] by 0.5% per attribute level
* +10% added damage at maximum level

Highlander 2nd Circle required
Moulinet: Critical
Type: Active
* Increases critical chance of [Moulinet] by 12% per attribute level
* Increases SP consumption by 10%

Highlander 2nd Circle required
Moulinet

[Physical] - [Slash] [{img tooltip_speedofatk}Attack Speed]
Inflict damage on enemies by swinging your sword around to create continuous attacks. Deals Double Damage to enemies under Crown effects.

Level 5:
Attack 125% x 5
AoE Attack Ratio 1
SP: 42

Type: Melee / Attack
Cooldown: 35s
5 / 5
5
Skyliner
Highlander29
Skyliner: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Skyliner] by 0.5% per attribute level
* +10% added damage at maximum level

Highlander 2nd Circle required
Skyliner

[Physical] - [Slash][{img tooltip_speedofatk}Attack Speed]
Slash the enemy sideways.
Inflicts additional damage on enemies affected by [Bleeding].

Level 5:
Attack: 263% x 2
AoE Attack Ratio: 1
SP: 17

Type: Melee / Attack
Cooldown: 15s
5 / 5
2
Crosscut
Highlander30
Crosscut: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Crosscut] by 0.5% per attribute level
* +10% added damage at maximum level

Highlander 2nd Circle required
Crosscut

[Physical] - [Slash]
Charge towards an enemy and cut a cross on their body, afflicting [Bleeding].

Level 5:
Attack: 290% x 2
AoE Attack Ratio: 1
SP: 19

Type: Melee / Attack
Cooldown: 28s
Rank 5
circle 3
Highlander
0 / 15
Wagon Wheel
Highlander13 Highlander6
Wagon Wheel: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Wagon Wheel] by 0.5% per attribute level
* +10% added damage at maximum level

Highlander 1st Circle required
Wagon Wheel: Splash
Type: Active
* Increases AoE attack ratio of [Wagon Wheel] by 1
* Increases SP consumption by 10%

Highlander 2nd Circle required
Wagon Wheel

[Physical] - [Slash]
Perform an upward swing with your weapon, launching an enemy.

Level 1:
Attack: 284%
AoE Attack Ratio: 1
SP: 16

Type: Melee / Attack
Cooldown: 18s
5 / 15
2
Cartar Stroke
Highlander11 Highlander3 Highlander2 Highlander28
Cartar Stroke: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Cartar Stroke] by 0.5% per attribute level
* +10% added damage at maximum level

Highlander 1st Circle required
Cartar Stroke: Increased Knockback
Type: Active
* Increases the knockback power of [Cartar Stroke] by 50 per attribute level
* increases SP consumption by 20%

Highlander 1st Circle required
Cartar Stroke: Collision Damage
Type: Active
* Deals additional damage equal to 50% of your physical attack to enemies knocked back by [Cartar Stroke]
* Increases SP consumption by 10%

Lv3 Cartar Stroke required
Cartar Stroke: Remove Knockback
Type: Active
* [Cartar Stroke] no longer knocks enemies back
* Only applies if attribute is set to ON
* Increases SP consumption by 10%

Highlander 1st Circle required
Cartar Stroke

[Physical] - [Strike]
Gather up power and use your weapon to attack targets by smashing it to the ground.

Level 5:
Attack: 129% x 4
Casting Time: 0.5 seconds
AoE Attack Ratio: 1
SP: 34

Type: Melee / Attack
Cooldown: 21s
10 / 15
Crown
Highlander12 Highlander4
Crown: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Crown] by 0.5% per attribute level
* +10% added damage at maximum level

Highlander 1st Circle required
Crown: Reduce
Type: Active
* Increases enemy INT and SPR reduction from [Crown] by 2% per attribute level
* Increases SP consumption by 10%

Highlander 1st Circle required
Crown

[Physical] - [Strike]
Smack your weapon down on an enemy's head. Temporarily decreases the target's INT and SPR.

Level 10:
Attack: 543%
[Shock] Duration: 23 seconds
AoE Attack Ratio: 0
SP: 58

Type: Melee / Attack
Cooldown: 30s
0 / 15
Cross Guard
Highlander15 Highlander1
Cross Guard: Enhance
Type: Passive
* Enhances physical defense increase effect of [Cross Guard] by 3 per attribute level

Lv3 Cross Guard required
Cross Guard: Extend Stagger
Type: Active
* Enemies blocked by [Crossguard] remain staggered for 1 second longer per attribute level
* Increases SP consumption by 10%

Highlander 1st Circle required
Cross Guard

Take a defensive stance, using your weapon to block. Blocked enemies become vulnerable to [Pierce]-type attacks.

Level 1:
Block: +50
SP: 14

Type: Melee / Attack
Cooldown: 0s
Required Stance: TwoHandSword
5 / 10
Moulinet
Highlander14 Highlander10
Moulinet: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Moulinet] by 0.5% per attribute level
* +10% added damage at maximum level

Highlander 2nd Circle required
Moulinet: Critical
Type: Active
* Increases critical chance of [Moulinet] by 12% per attribute level
* Increases SP consumption by 10%

Highlander 2nd Circle required
Moulinet

[Physical] - [Slash] [{img tooltip_speedofatk}Attack Speed]
Inflict damage on enemies by swinging your sword around to create continuous attacks. Deals Double Damage to enemies under Crown effects.

Level 5:
Attack 125% x 5
AoE Attack Ratio 1
SP: 42

Type: Melee / Attack
Cooldown: 35s
5 / 10
5
Skyliner
Highlander29
Skyliner: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Skyliner] by 0.5% per attribute level
* +10% added damage at maximum level

Highlander 2nd Circle required
Skyliner

[Physical] - [Slash][{img tooltip_speedofatk}Attack Speed]
Slash the enemy sideways.
Inflicts additional damage on enemies affected by [Bleeding].

Level 5:
Attack: 263% x 2
AoE Attack Ratio: 1
SP: 17

Type: Melee / Attack
Cooldown: 15s
5 / 10
2
Crosscut
Highlander30
Crosscut: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Crosscut] by 0.5% per attribute level
* +10% added damage at maximum level

Highlander 2nd Circle required
Crosscut

[Physical] - [Slash]
Charge towards an enemy and cut a cross on their body, afflicting [Bleeding].

Level 5:
Attack: 290% x 2
AoE Attack Ratio: 1
SP: 19

Type: Melee / Attack
Cooldown: 28s
5 / 5
Skull Swing
Highlander25 Highlander27 Highlander32
Skull Swing: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Skull Swing] by 0.5% per attribute level
* +10% added damage at maximum level

Highlander 3rd Circle required
Skull Swing: No Jump
Type: Active
* Enemies cannot jump when attacked with [Skull Swing]

Highlander 3rd Circle required
Skull Swing: Remove Knockback
Type: Active
* Removes knockback effect from [Skull Swing]
* Only applies if attribute is set to ON
* Increases SP consumption by 10%

Highlander 3rd Circle required
Skull Swing

[Physical] - [Strike]
Strike and push an enemy sidewards using the side of your sword. The enemy becomes afflicted with [Armor Break].

Level 5:
Attack: 991%
AoE Attack Ratio: 1
SP: 39

Type: Melee / Attack
Cooldown: 40s
5 / 5
2
Vertical Slash
Highlander31
Vertical Slash: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Vertical Slash] by 0.5% per attribute level
* +10% added damage at maximum level

Highlander 3rd Circle required
Vertical Slash

[Physical] - [Slash]
Attack with a descending vertical slash. Deals additional damage on medium and large-type enemies according to how much their defense has been decreased by [Skull Swing]. An additional bonus damage will be applied depending on the amount of harmful effect that have been applied to the enemy.

Level 5:
Attack: 826%
AoE Attack Ratio: 1
SP: 19

Type: Melee / Attack
Cooldown: 25s
Rank 6
circle 1
Doppelsoeldner
1 / 5
Punish
Doppelsoeldner13
Punish: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Punish] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Punish: Earthquake
Type: Active
* Applies 2 additional consecutive hits to enemies attacked by Punish
* Increases SP consumption by 20%

Doppelsoeldner 3rd Circle Required
Punish

[Physical] - [Pierce]
Deeply pierce a collapsed enemy.

Level 1:
Attack: 491%
AoE Attack Ratio: 15
SP: 48

Type: Melee / Attack
Cooldown: 10s
5 / 5
Deeds of Valor
Deeds of Valor

Increases the damage you deal to enemies, but also increases the damage you receive.

Level 5:
Additional Damage: +13%
Damage Received: +9%
Duration: 35 seconds
SP: 77

Type: Melee / Buff
Cooldown: 43s
0 / 5
5
Mordschlag
Doppelsoeldner12 Doppelsoeldner2
Mordschlag: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Mordschlag] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Mordschlag: Cloth Armor
Type: Active
* Attacks become critical hits while attacking Cloth armor-type enemies with [Mordschlag]
* Increases SP consumption by 10%

Doppelsoeldner 1st Circle required
Mordschlag

[Physical] - [Strike]
Hold your sword backwards and use its handle to smack down an enemy.

Level 1:
Attack: 685%
AoE Attack Ratio: 2
SP: 44

Type: Melee / Attack
Cooldown: 30s
1 / 5
Double Pay Earn
Doppelsoeldner1
Double Pay Earn: Damage Taken
Type: Active
* Decreases damage taken from x3 to x2 while [Double Pay Earn] is active
* Increases SP consumption by 10%

Doppelsoeldner 1st Circle required
Double Pay Earn

Doubles your EXP and loot dropped when you defeat an enemy within a certain number of attacks. You take 3x damage while the effect is active, and lose more durability when you become incapable of combat.

Level 1:
Attack Limit: 1
Doubled EXP & loot dropped
SP: 42

Type: Melee / Buff
Cooldown: 57s
5 / 5
2
Cyclone
Doppelsoeldner11 DustDevil Doppelsoeldner17
Cyclone: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Cyclone] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Cyclone: Movement
Type: Active
* Allows movement when using [Cyclone]
* Increases SP consumption by 30%

Doppelsoeldner 1st Circle required
Cyclone: Resistance
Type: Active
* Increases chance to block harmful effects by 15% per attribute level during [Cyclone]
* Increases SP consumption by 10%

Lv. 3 Cyclone required
Cyclone

[Physical] - [Slash]
Use centrifugal force to continuously attack enemies.

Level 5:
180% Attack per 0.2 seconds
Duration: 5.5seconds
AoE Attack Ratio: 8
SP: 92

Type: Melee / Attack
Cooldown: 45s
Rank 7
circle 2
Doppelsoeldner
1 / 10
Punish
Doppelsoeldner13
Punish: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Punish] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Punish: Earthquake
Type: Active
* Applies 2 additional consecutive hits to enemies attacked by Punish
* Increases SP consumption by 20%

Doppelsoeldner 3rd Circle Required
Punish

[Physical] - [Pierce]
Deeply pierce a collapsed enemy.

Level 1:
Attack: 491%
AoE Attack Ratio: 15
SP: 48

Type: Melee / Attack
Cooldown: 10s
5 / 10
Deeds of Valor
Deeds of Valor

Increases the damage you deal to enemies, but also increases the damage you receive.

Level 5:
Additional Damage: +13%
Damage Received: +9%
Duration: 35 seconds
SP: 77

Type: Melee / Buff
Cooldown: 43s
0 / 10
5
Mordschlag
Doppelsoeldner12 Doppelsoeldner2
Mordschlag: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Mordschlag] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Mordschlag: Cloth Armor
Type: Active
* Attacks become critical hits while attacking Cloth armor-type enemies with [Mordschlag]
* Increases SP consumption by 10%

Doppelsoeldner 1st Circle required
Mordschlag

[Physical] - [Strike]
Hold your sword backwards and use its handle to smack down an enemy.

Level 1:
Attack: 685%
AoE Attack Ratio: 2
SP: 44

Type: Melee / Attack
Cooldown: 30s
1 / 10
Double Pay Earn
Doppelsoeldner1
Double Pay Earn: Damage Taken
Type: Active
* Decreases damage taken from x3 to x2 while [Double Pay Earn] is active
* Increases SP consumption by 10%

Doppelsoeldner 1st Circle required
Double Pay Earn

Doubles your EXP and loot dropped when you defeat an enemy within a certain number of attacks. You take 3x damage while the effect is active, and lose more durability when you become incapable of combat.

Level 1:
Attack Limit: 1
Doubled EXP & loot dropped
SP: 42

Type: Melee / Buff
Cooldown: 57s
10 / 10
2
Cyclone
Doppelsoeldner11 DustDevil Doppelsoeldner17
Cyclone: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Cyclone] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Cyclone: Movement
Type: Active
* Allows movement when using [Cyclone]
* Increases SP consumption by 30%

Doppelsoeldner 1st Circle required
Cyclone: Resistance
Type: Active
* Increases chance to block harmful effects by 15% per attribute level during [Cyclone]
* Increases SP consumption by 10%

Lv. 3 Cyclone required
Cyclone

[Physical] - [Slash]
Use centrifugal force to continuously attack enemies.

Level 10:
219% Attack per 0.2 seconds
Duration: 5.5seconds
AoE Attack Ratio: 8
SP: 144

Type: Melee / Attack
Cooldown: 45s
0 / 5
Zornhau
Doppelsoeldner14 Doppelsoeldner22
Zornhau: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Zornhau] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 2nd Circle required
Zornhau: Deep Cut
Type: Active
* [Zornhau] attack strikes the enemy multiple times
* Number of hits increases by 1 per attribute level
* Increases SP consumption by 150%

Lv6 Zornhau required
Zornhau

[Physical] - [Slash]
Inflict damage and put the enemy into a state of shock by making a big slash with all your might.

Level 1:
Attack: 762% x 1
[Shock] Duration: 5 seconds
SP: 50

Type: Melee / Attack
Cooldown: 15s
Required Stance: TwoHandSword
5 / 5
Zucken
Doppelsoeldner16 Doppelsoeldner20
Zucken: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Zucken] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 2nd Circle required
Zucken: Multi Cuts
Type: Active
* Increases [Zucken] attack count, raising total amount of damage by +100%
* Increases SP consumption by 150%

Lv6 Zucken required
Zucken

[Physical] - [Slash]
Inflict damage on a frontal enemy through a series of lateral slashes. Deals additional damage to enemies afflicted with [Shock].

Level 5:
Attack: 274% x 4
SP: 115

Type: Melee / Attack
Cooldown: 15s
Required Stance: TwoHandSword
5 / 5
2
Redel
Doppelsoeldner15 Doppelsoeldner21
Redel: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Redel] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 2nd Circle required
Redel: Multi Cuts
Type: Active
* Increases [Redel] attack count, raising total amount of damage by +180%
* Increases SP consumption by 150%

Lv6 Redel required
Redel

[Physical] - [Slash]
Deals successive attacks to a frontal enemy by swinging your weapon.

Level 5:
Attack: 289% x 5
SP: 118

Type: Melee / Attack
Cooldown: 30s
Required Stance: TwoHandSword
Rank 8
circle 3
Doppelsoeldner
1 / 15
Punish
Doppelsoeldner13 Doppelsoeldner23
Punish: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Punish] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Punish: Earthquake
Type: Active
* Applies 2 additional consecutive hits to enemies attacked by Punish
* Increases SP consumption by 20%

Doppelsoeldner 3rd Circle Required
Punish

[Physical] - [Pierce]
Deeply pierce a collapsed enemy.

Level 1:
Attack: 491%
AoE Attack Ratio: 15
SP: 48

Type: Melee / Attack
Cooldown: 10s
5 / 15
Deeds of Valor
Deeds of Valor

Increases the damage you deal to enemies, but also increases the damage you receive.

Level 5:
Additional Damage: +13%
Damage Received: +9%
Duration: 35 seconds
SP: 77

Type: Melee / Buff
Cooldown: 43s
0 / 15
5
Mordschlag
Doppelsoeldner12 Doppelsoeldner2
Mordschlag: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Mordschlag] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Mordschlag: Cloth Armor
Type: Active
* Attacks become critical hits while attacking Cloth armor-type enemies with [Mordschlag]
* Increases SP consumption by 10%

Doppelsoeldner 1st Circle required
Mordschlag

[Physical] - [Strike]
Hold your sword backwards and use its handle to smack down an enemy.

Level 1:
Attack: 685%
AoE Attack Ratio: 2
SP: 44

Type: Melee / Attack
Cooldown: 30s
1 / 15
Double Pay Earn
Doppelsoeldner1
Double Pay Earn: Damage Taken
Type: Active
* Decreases damage taken from x3 to x2 while [Double Pay Earn] is active
* Increases SP consumption by 10%

Doppelsoeldner 1st Circle required
Double Pay Earn

Doubles your EXP and loot dropped when you defeat an enemy within a certain number of attacks. You take 3x damage while the effect is active, and lose more durability when you become incapable of combat.

Level 1:
Attack Limit: 1
Doubled EXP & loot dropped
SP: 42

Type: Melee / Buff
Cooldown: 57s
15 / 15
2
Cyclone
Doppelsoeldner11 DustDevil Doppelsoeldner17
Cyclone: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Cyclone] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Cyclone: Movement
Type: Active
* Allows movement when using [Cyclone]
* Increases SP consumption by 30%

Doppelsoeldner 1st Circle required
Cyclone: Resistance
Type: Active
* Increases chance to block harmful effects by 15% per attribute level during [Cyclone]
* Increases SP consumption by 10%

Lv. 3 Cyclone required
Cyclone

[Physical] - [Slash]
Use centrifugal force to continuously attack enemies.

Level 15:
257% Attack per 0.2 seconds
Duration: 5.5seconds
AoE Attack Ratio: 8
SP: 196

Type: Melee / Attack
Cooldown: 45s
0 / 10
Zornhau
Doppelsoeldner14 Doppelsoeldner22
Zornhau: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Zornhau] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 2nd Circle required
Zornhau: Deep Cut
Type: Active
* [Zornhau] attack strikes the enemy multiple times
* Number of hits increases by 1 per attribute level
* Increases SP consumption by 150%

Lv6 Zornhau required
Zornhau

[Physical] - [Slash]
Inflict damage and put the enemy into a state of shock by making a big slash with all your might.

Level 1:
Attack: 762% x 1
[Shock] Duration: 5 seconds
SP: 50

Type: Melee / Attack
Cooldown: 15s
Required Stance: TwoHandSword
6 / 10
Zucken
Doppelsoeldner16 Doppelsoeldner20
Zucken: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Zucken] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 2nd Circle required
Zucken: Multi Cuts
Type: Active
* Increases [Zucken] attack count, raising total amount of damage by +100%
* Increases SP consumption by 150%

Lv6 Zucken required
Zucken

[Physical] - [Slash]
Inflict damage on a frontal enemy through a series of lateral slashes. Deals additional damage to enemies afflicted with [Shock].

Level 6:
Attack: 289% x 4
SP: 131

Type: Melee / Attack
Cooldown: 15s
Required Stance: TwoHandSword
7 / 10
2
Redel
Doppelsoeldner15 Doppelsoeldner21
Redel: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Redel] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 2nd Circle required
Redel: Multi Cuts
Type: Active
* Increases [Redel] attack count, raising total amount of damage by +180%
* Increases SP consumption by 150%

Lv6 Redel required
Redel

[Physical] - [Slash]
Deals successive attacks to a frontal enemy by swinging your weapon.

Level 7:
Attack: 320% x 5
SP: 150

Type: Melee / Attack
Cooldown: 30s
Required Stance: TwoHandSword
5 / 5
Zwerchhau
Doppelsoeldner18
Zwerchhau: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Zwerchhau] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 3rd Circle Required
Zwerchhau

[Physical] - [Slash]
Swings the sword in one hand to attack a wide range of enemies. The targets that do not have plate defense type become more vulnerable to slash type attacks.

Level 5:
Attack: 476% x 3
AoE Attack Ratio: 3
Duration: 6.5 seconds
SP: 181

Type: Melee / Attack
Cooldown: 30s
Required Stance: TwoHandSword
5 / 5
2
Sturtzhau
Doppelsoeldner19
Sturtzhau: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Sturtzhau] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 3rd Circle Required
Sturtzhau

[Physical] - [Slash]
Strike with your weapon in a diagonal. The attack ignores a portion of enemy defense.

Level 5:
Attack: 271% x 6
AoE Attack Ratio: 3
Ignores 20% of enemies' defense
SP: 166

Type: Melee / Attack
Cooldown: 25s
Required Stance: TwoHandSword
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