[Apr 25th 2018] New classes have been added to the skill simulator!
Class Overview • Musketeer

Musketeer

Rank 7
Musketeers are equipped with rifles. Even though they cannot use a bow at the same time, they have effective skills for continuous hits and close combat techniques.
Type: Attack
Difficulty: Normal

Skills

skill icon
Circle 1
NameTypeMax LevelCDSP
Covering FireMissile1515s110
Description
[Missile: Gun]
Attack multiple enemies by firing at a targeted area.
Required Stance
Musket
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Circle 1
NameTypeMax LevelCDSP
HeadshotMissile1520s102
Description
[Missile: Gun]
Aim accurately at the head of an enemy to attack. The attacked enemy will have its INT and SPR temporarily reduced and be afflicted with Bleeding for 10 seconds.
Required Stance
Musket
skill icon
Circle 1
NameTypeMax LevelCDSP
Penetration ShotMissile1519s112
Description
[Missile: Gun]
Fire continuously in a straight line in front of you until the maximum range of fire. The attacked enemies might be pushed back.
Required Stance
Musket
skill icon
Circle 1
NameTypeMax LevelCDSP
Grooving MuzzleBuff1535s120
Description
Enhances your musket's steel wire to increase its accuracy and penetration. While active, Grooving Muzzle provides a chance to make basic attacks critically hit and to change them into consecutive hits.
Required Stance
Musket
skill icon
Circle 2
NameTypeMax LevelCDSP
VolleyfireMissile1020s182
Description
[Missile: Gun]
Repeatedly fires at the enemy.
Required Stance
Musket
skill icon
Circle 2
NameTypeMax LevelCDSP
BirdfallMissile1021s170
Description
[Missile: Gun]
Aim your shot against flying type enemies. The flying target gets additional damage and stunned but the attack is weaker against ground type enemies.
Required Stance
Musket
skill icon
Circle 2
NameTypeMax LevelCDSP
SnipeMissile1025s120
Description
[Missile: Gun]
Aim and fire at a far away enemy. The usual range of fire is increased and heavily damages a single enemy. Attacking a bleeding enemy will deal additional damage.
Required Stance
Musket
skill icon
Circle 3
NameTypeMax LevelCDSP
Sniper's SerenityBuff50s111
Description
[Missile: Gun]
Increase your minimum attack gradually. The longer you charge, the more your attack increases. Your movement speed is decreased and you cannot shoot while moving. The duration of the buff decreases by 1 second when hit by an enemy. Full charge time cannot be lower than 0.4 sec.
Required Stance
Musket
skill icon
Circle 3
NameTypeMax LevelCDSP
Prime and LoadBuff125s370
Description
Resets the cooldown of certain Musketeer attack skills. The cooldown of Prime and Load increases in proportion to the skills reset. Cooldown reduction effects cannot be applied to Prime and Load.
Required Stance
Musket

Class Attributes

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Circle 1
NameMax LevelSkillType
Gun: Accuracy5AllPassive
DescriptionEffect
* Increases accuracy by 5% per attribute level when you attack an enemy with a gun
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Circle 1
NameMax LevelSkillType
Musketeer: Safe Distance1AllActive
DescriptionEffect
* Pushes you back when using a subweapon attack
* Can be used every 15 sec
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Circle 1
NameMax LevelSkillType
Rifle Mastery: Hunting4AllPassive
DescriptionEffect
* Increases the chance to instantly kill a small-type enemy with a [Rifle] by 0.25% per attribute level
* May not apply if the enemy is of a higher level than the character's level
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Circle 1
NameMax LevelSkillType
Use Rifles1AllPassive
DescriptionEffect
* Can equip [Rifle] type weapons

Skill Attributes

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Circle 3
NameMax LevelSkillType
Birdfall: Fire Master1BirdfallActive
DescriptionEffect
* Avoids damage reduction of Birdfall with land enemies as well
* Does not apply to the Stun effect
* Increases SP consumption by 30%
SP +30
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Circle 1
NameMax LevelSkillType
Covering Fire: Enhance100Covering FirePassive
DescriptionEffect
* Increases the damage dealt on an enemy with [Covering Fire] by 0.5% per attribute level
* +10% added damage at maximum level
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Circle 1
NameMax LevelSkillType
Headshot: Enhance100HeadshotPassive
DescriptionEffect
* Increases the damage dealt on an enemy with [Headshot] by 0.5% per attribute level
* +10% added damage at maximum level
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Circle 1
NameMax LevelSkillType
Headshot: Stun10HeadshotActive
DescriptionEffect
* Enemies hit by [Headshot] have a 2.5% chance per attribute level to become afflicted with [Stun] for 3 seconds
* Increases SP consumption by 10%
SP +10
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Circle 1
NameMax LevelSkillType
Penetration Shot: Enhance100Penetration ShotPassive
DescriptionEffect
* Increases the damage dealt on an enemy with [Penetration Shot] by 0.5% per attribute level
* +10% added damage at maximum level
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Circle 2
NameMax LevelSkillType
Penetration Shot: Kneeling Penetrate1Penetration ShotActive
DescriptionEffect
* [Penetration Shot] can be used while in the state of [Kneeling Shot]
* Increases SP consumption by 30%
SP +30
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Circle 2
NameMax LevelSkillType
Penetration Shot: Rapid Fire1Penetration ShotActive
DescriptionEffect
* Reduces casting time of [Penetration Shot]
* Attribute does not apply when Kneeling Shot is active
* Increases SP consumption by 10%
SP +10
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Circle 3
NameMax LevelSkillType
Penetration Shot: Wild Shot1Penetration ShotActive
DescriptionEffect
* Causes [Penetration Shot] to inflict 2 hits
* Increases SP consumption by 50%
SP +50
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Circle 3
NameMax LevelSkillType
Prime and Load: Rapid Reload5Prime and LoadActive
DescriptionEffect
* Reduces cooldown of [Prime and Load] by 1 sec per attribute level
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Circle 2
NameMax LevelSkillType
Snipe: Enhance100SnipePassive
DescriptionEffect
* Increases the damage dealt on an enemy with [Snipe] by 0.5% per attribute level
* +10% added damage at maximum level
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Circle 3
NameMax LevelSkillType
Snipe: One Perfect Shot1SnipeActive
DescriptionEffect
* Increases [Snipe] to 100% accuracy when used against an enemy
* Increase SP consumption by 50%
SP +50
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Circle 3
NameMax LevelSkillType
Snipe: Ricochet Shooting1SnipeActive
DescriptionEffect
[Snipe] deals damage to one other enemy nearby its initial target.
* Increases SP consumption by 50%
SP +50
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Circle 2
NameMax LevelSkillType
Snipe: Stun10SnipeActive
DescriptionEffect
* Enemies hit by [Snipe] have a 3.5% chance per attribute level to become afflicted with [Stun] for 3 seconds
* Increases SP consumption by 10%
SP +10
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Circle 3
NameMax LevelSkillType
Sniper's Serenity: Armor Break1Sniper's SerenityActive
DescriptionEffect
* While [Sniper's Serenity] is active, attacks will apply [Armor Break] on enemies
* Only applies to [Gun] skills
* Increases SP consumption by 10%
SP +10
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Circle 3
NameMax LevelSkillType
Sniper's Serenity: Exploit Weakness1Sniper's SerenityActive
DescriptionEffect
* [Sniper's Serenity] attacks ignore enemy's block
* Only applies to gun skills
* Increases SP consumption by 500%
SP +500
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Circle 2
NameMax LevelSkillType
Volleyfire: Enhance100VolleyfirePassive
DescriptionEffect
* Increases the damage dealt on an enemy with [Volleyfire] by 0.5% per attribute level
* +10% added damage at maximum level
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