New classes have been added to the skill simulator!
Class Overview • Musketeer

Musketeer

Rank 7
Musketeers are equipped with rifles. Even though they cannot use a bow at the same time, they have effective skills for continuous hits and close combat techniques.
Type: Attack
Difficulty: Normal

Skills

skill icon
Circle 1
Video
NameTypeMax LevelCDSP
Covering FireMissile1515s110
Description
[Missile: Gun]
Attack multiple enemies by firing at a targeted area.
Required Stance
Musket
skill icon
Circle 1
Video
NameTypeMax LevelCDSP
HeadshotMissile1520s102
Description
[Missile: Gun]
Aim accurately at the head of an enemy to attack. The attacked enemy will have its INT and SPR temporarily reduced and be afflicted with Bleeding for 10 seconds.
Required Stance
Musket
skill icon
Circle 1
Video
NameTypeMax LevelCDSP
SnipeMissile1525s120
Description
[Missile: Gun]
Aim and fire at a far away enemy. The usual range of fire is increased and heavily damages a single enemy. Attacking a bleeding enemy will deal additional damage.
Required Stance
Musket
skill icon
Circle 1
Video
NameTypeMax LevelCDSP
Penetration ShotMissile1519s112
Description
[Missile: Gun]
Fire continuously in a straight line in front of you until the maximum range of fire. The attacked enemies might be pushed back.
Required Stance
Musket
skill icon
Circle 1
Video
NameTypeMax LevelCDSP
Butt StrokeMelee158s78
Description
[Physical] - [Strike] [{img tooltip_speedofatk} attack speed]
Use the butt of the gun to attack an enemy in close distance.
Required Stance
Musket
skill icon
Circle 1
Video
NameTypeMax LevelCDSP
Bayonet ThrustMelee159s82
Description
[Physical] - [Pierce] [{img tooltip_speedofatk} attack speed]
Stab an enemy by using the bayonet equipped to the rifle. The stabbed enemy might be pushed back.
Required Stance
Musket
skill icon
Circle 2
Video
NameTypeMax LevelCDSP
VolleyfireMissile1026s182
Description
[Missile: Gun]
Repeatedly fires at the enemy.
Required Stance
Musket
skill icon
Circle 2
Video
NameTypeMax LevelCDSP
BirdfallMissile1021s170
Description
[Missile: Gun]
Aim your shot against flying type enemies. The flying target gets additional damage and stunned but the attack is weaker against ground type enemies.
Required Stance
Musket
skill icon
Circle 3
NameTypeMax LevelCDSP
Snipers SerenityBuff520s370
Description
[Misile:Gun]
Ready to take a shot position. Your minimum ATK increases gradually, and the longer ATK you keep, the more ATK you increase. The duration of the buff when hit by the enemy decreases by 1 second. Buff disappears if you move. Charge time will not be lower than 0.4 sec.
Required Stance
Musket

Class Attributes

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Circle 1
NameMax LevelSkillType
Gun: Accuracy5AllPassive
DescriptionEffect
* Increases accuracy by 5% per attribute level when you attack an enemy with a gun
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Circle 1
NameMax LevelSkillType
Rifle Mastery: Hunting4AllPassive
DescriptionEffect
* Increases the chance to instantly kill a small-type enemy with a [Rifle] by 0.25% per attribute level
* May not apply if the enemy is of a higher level than the character's level
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Circle 1
NameMax LevelSkillType
Use Rifles1AllPassive
DescriptionEffect
* Can equip [Rifle] type weapons

Skill Attributes

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Circle 1
NameMax LevelSkillType
Bayonet Thrust: Enhance100Bayonet ThrustPassive
DescriptionEffect
* Increases damage dealt with [Bayonet Thrust] by 0.5% per attribute level
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Circle 2
NameMax LevelSkillType
Bayonet Thrust: Reduced Recovery5Bayonet ThrustActive
DescriptionEffect
* [Bayonet Thrust] decreases the enemy's HP and SP recovery via skills or potions for 80 seconds
* After Level 2, duration increases by 20 seconds per attribute level
* Increases SP consumption by 10%
SP +10
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Circle 2
NameMax LevelSkillType
Bayonet Thrust: Repeated Hits5Bayonet ThrustActive
DescriptionEffect
* [Bayonet Thrust] has 2% chance per attribute level to activate repeated hits and give the enemy [Bleed] status ailment for 10 seconds
* Bleeding damage is proportional to the character's STR
* Increases SP consumption by 10%
SP +10
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Circle 3
NameMax LevelSkillType
Bayonet Thrust: Safe Distance1Bayonet ThrustActive
DescriptionEffect
* Pushes back when using Bayonet Thrust
* Increases cooldown time by 10 seconds
CD +10s
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Circle 3
NameMax LevelSkillType
Birdfall: Fire Master1BirdfallActive
DescriptionEffect
* Avoids damage reduction of Birdfall in land enemies as well
* Does not apply to the Stun effect
* Increases SP consumption by 30%
SP +30
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Circle 2
NameMax LevelSkillType
Butt Stroke: Additional Damage1Butt StrokeActive
DescriptionEffect
* [Butt Stroke] makes an enemy vulnerable to gun attacks for 10 seconds and receives 30% additional damage
* Increases SP consumption by 10%
SP +10
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Circle 1
NameMax LevelSkillType
Butt Stroke: Enhance100Butt StrokePassive
DescriptionEffect
* Increases damage dealt on with [Butt Stroke] by 0.5% per attribute level
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Circle 2
NameMax LevelSkillType
Butt Stroke: Great Attack1Butt StrokeActive
DescriptionEffect
* Applies a successful [Butt Stroke] on a bleeding enemy with 100% of damage
* Increases SP consumption by 10%
SP +10
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Circle 1
NameMax LevelSkillType
Butt Stroke: Stun10Butt StrokeActive
DescriptionEffect
* Enemies hit by [Butt Stroke] have a 1.5% chance per attribute level to become afflicted with [Stun] for 3 seconds
* Increases SP consumption by 10%
SP +10
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Circle 1
NameMax LevelSkillType
Covering Fire: Enhance100Covering FirePassive
DescriptionEffect
* Increases damage dealt with [Covering Fire] by 0.5% per attribute level
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Circle 1
NameMax LevelSkillType
Head Shot: Reload1HeadshotActive
DescriptionEffect
* [Head Shot] is casted twice, but with reduced damage
* Increases SP consumption by 10%
SP +10
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Circle 1
NameMax LevelSkillType
Headshot: Enhance100HeadshotPassive
DescriptionEffect
* Increases damage dealt with [Headshot] by 0.5% per attribute level
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Circle 1
NameMax LevelSkillType
Headshot: Stun10HeadshotActive
DescriptionEffect
* Enemies hit by [Headshot] have a 2.5% chance per attribute level to become afflicted with [Stun] for 3 seconds
* Increases SP consumption by 10%
SP +10
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Circle 1
NameMax LevelSkillType
Penetration Shot: Enhance100Penetration ShotPassive
DescriptionEffect
* Increases damage dealt with [Penetration Shot] by 0.5% per attribute level
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Circle 2
NameMax LevelSkillType
Penetration Shot: Kneeling Penetrate1Penetration ShotActive
DescriptionEffect
* [Penetration Shot] can be used while in the state of [Kneeling Shot]
* Increases SP consumption by 30%
SP +30
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Circle 2
NameMax LevelSkillType
Penetration Shot: Rapid Fire1Penetration ShotActive
DescriptionEffect
* Reduces casting time of [Penetration Shot]
* Attribute does not apply when Kneeling Shot is active
* Increases SP consumption by 10%
SP +10
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Circle 3
NameMax LevelSkillType
Penetration Shot: Wild Shot1Penetration ShotActive
DescriptionEffect
* Applies Penetration Shot as 2 shots
* Increases SP consumption by 50%
SP +50
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Circle 1
NameMax LevelSkillType
Snipe: Enhance100SnipePassive
DescriptionEffect
* Increases damage dealt with [Snipe] by 0.5% per attribute level
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Circle 3
NameMax LevelSkillType
Snipe: Perfect one step1SnipeActive
DescriptionEffect
Skill [Snipe] Attack 100% hit by the enemy
* Increase SP consume by 50%
SP +50
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Circle 2
NameMax LevelSkillType
Snipe: Ricochet Shooting1SnipeActive
DescriptionEffect
[Snipe] deals damage to one other enemy nearby its initial target.
* Increases SP consumption by 50%
SP +50
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Circle 1
NameMax LevelSkillType
Snipe: Stun10SnipeActive
DescriptionEffect
* Enemies hit by [Snipe] have a 3.5% chance per attribute level to become afflicted with [Stun] for 3 seconds
* Increases SP consumption by 10%
SP +10
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Circle 3
NameMax LevelSkillType
Snipers Serenity: Armor Break1Snipers SerenityActive
DescriptionEffect
* Enemies attacked when the Sniper's Serenity buff is on are inflicted with Armor Break.
Only applies to gun skills
* Increases SP consumption by 10%
SP +10
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Circle 3
NameMax LevelSkillType
Snipers Serenity:trapping1Snipers SerenityActive
DescriptionEffect
* Skill [Snipers Serenity] attack during buff application ignores enemy's block
Only applies to gun skills
* Increase SP consumption by 200%
SP +200
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Circle 2
NameMax LevelSkillType
Volleyfire: Enhance100VolleyfirePassive
DescriptionEffect
* Increases damage dealt with [Volleyfire] by 0.5% per attribute level