New classes have been added to the skill simulator!
Class Overview • Cleric

Cleric

Rank 1
Clerics heal and protect allies through the blessings
of the goddess, while knocking down their enemies
with powerful blows.
Type: Support
Difficulty: Normal

Skills

skill icon
Circle 1
Video
NameTypeMax LevelCDSP
HealBuffHoly1522s14
Description
[Magic] - [Holy]
Creates a magic circle in front of you, healing allies or damaging enemies. Does not affect airborne enemies. Amount of HP recovered depends on the target's maximum HP. Recovery increases with the casting character's INT and SPR.
skill icon
Circle 1
Video
NameTypeMax LevelCDSP
CureBuffHoly1527s16
Description
[Magic] - [Holy]
Creates a magic circle that removes a Lv1 status ailment from allies or inflicts damage to enemies. Does not affect airborne enemies.
skill icon
Circle 1
Video
NameTypeMax LevelCDSP
Safety ZoneBuffHoly1548s19
Description
Creates a magic circle that blocks incoming attacks.
skill icon
Circle 1
Video
NameTypeMax LevelCDSP
Deprotected ZoneBuffHoly1513s18
Description
Creates a magic circle that decreases the defense of enemies over time.
skill icon
Circle 2
Video
NameTypeMax LevelCDSP
Divine MightBuff1027s18
Description
Temporarily increases the skill levels of you and your party members by 1.
skill icon
Circle 2
Video
NameTypeMax LevelCDSP
FadeBuffHoly1040s24
Description
Erases the threat of monsters making them stop any attacks on you.
skill icon
Circle 3
Video
NameTypeMax LevelCDSP
Guardian SaintBuffHoly590s26
Description
Activate Patron Saint Magic Circle. The target of the magic circle receives damage instead of the caster and HP, SP and STA recovery get increased.

Class Attributes

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Circle 1
NameMax LevelSkillType
One-handed Blunt Mastery: Stun5AllPassive
DescriptionEffect
* Inflicts stun at a 2% chance per attribute level when performing a basic attack on an enemy with a [Blunt] type weapon
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Circle 2
NameMax LevelSkillType
Weapon Swap1AllPassive
DescriptionEffect
* Can change weapons

Skill Attributes

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Circle 2
NameMax LevelSkillType
Cure: Damage Interval1CureActive
DescriptionEffect
* Decreases the interval of [Cure]'s magic circle by 0.2 seconds
* Increases SP consumption by 20%
SP +20
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Circle 1
NameMax LevelSkillType
Cure: Enhance100CurePassive
DescriptionEffect
* Increases the damage dealt on an enemy with [Cure] by 0.5% per attribute level
* +10% added damage at maximum level
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Circle 1
NameMax LevelSkillType
Deprotected Zone: Enhance50Deprotected ZonePassive
DescriptionEffect
* Adds to the defense decrease effect of [Deprotected Zone] by 1 per attribute level
* This attribute applies after the stack calculation
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Circle 1
NameMax LevelSkillType
Deprotected Zone: Retention Time5Deprotected ZoneActive
DescriptionEffect
* Increases duration of [Deprotected Zone]'s magic circle by 1 second per attribute level
* Increases SP consumption by 10%
SP +10
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Circle 1
NameMax LevelSkillType
Deprotected Zone: Sword Attack1Deprotected ZoneActive
DescriptionEffect
* Using basic sword attacks on enemies with [Deprotected Zone] will inflict [Weakened Defense]
* [Weakened Defense] can be stacked up to 10 times
Increases SP consumption by 10%
SP +10
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Circle 2
NameMax LevelSkillType
Divine Might: Devil-type Damage1Divine MightActive
DescriptionEffect
* Deals damage equal to 100% of magic attack to nearby Devil-type monsters when using [Divine Might]
* Increases SP consumption by 10%
SP +10
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Circle 3
NameMax LevelSkillType
Guardian Saint: Change Target1Guardian SaintActive
DescriptionEffect
* [Guardian Saint] selects you as the recipient of damage
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Circle 3
NameMax LevelSkillType
Guardian Saint: Decreased Damage10Guardian SaintActive
DescriptionEffect
* Decreases damage taken when applied with a character's [Guardian Saint] by 5% per attribute level
* Increases SP consumption by 10%
SP +10
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Circle 1
NameMax LevelSkillType
Heal: Creating Extra5HealActive
DescriptionEffect
* Adds a 2% chance per attribute level of being automatically healed when using [Heal]
* Increases SP consumption by 20%
SP +20
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Circle 1
NameMax LevelSkillType
Heal: Enhance100HealPassive
DescriptionEffect
* Increases the damage dealt on an enemy with [Heal] by 0.5% per attribute level
* +10% added damage at maximum level
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Circle 1
NameMax LevelSkillType
Heal: Remove Damage1HealActive
DescriptionEffect
* [Heal] will not inflict damage nor react to enemies
* Increases SP consumption by 10%
SP +10
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Circle 2
NameMax LevelSkillType
Safety Zone: Block Count20Safety ZoneActive
DescriptionEffect
* Increases block count of [Safety Zone] by 1 per attribute level
* Increases SP consumption by 10%
SP +10
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Circle 1
NameMax LevelSkillType
Safety Zone: Increased Range1Safety ZoneActive
DescriptionEffect
* Increases range applied by [Safety Zone] to 15
* Increases SP consumption by 80%
SP +80