Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Immolation | 10 | 40s | 97 | |||
Class | Type | Req Stance | ||||
Zealot | Buff | None | ||||
Description | ||||||
[Physical] - [Fire] Sets enemies on fire, inflicting Fire property damage. Your own body also catches fire, reducing your HP. Your character will not become incapable of combat from this damage. |
Circle 3 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Impale Dagger | 5 | 20s | 41 | |||
Class | Type | Req Stance | ||||
Corsair | Attack | OneHandSwordDagger OneHandSpearDagger RapierAndDagger | ||||
Description | ||||||
[Physical] - [Pierce] Attacks enemies and deals damage all around with the dagger subweapon. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Impaler | 15 | 40s | 26 | |||
Class | Type | Req Stance | ||||
Cataphract | Attack | TwoHandSpear OneHandSpearArtefact OneHandSpearShield OneHandSpearDagger OneHandSpearPistol | ||||
Description | ||||||
[Strike] Impale a small or medium-type monster with the spear. Allows you to attack other enemies with the impaled enemy. The attack applies as critical to enemies afflicted with [Shock]. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Incineration | 15 | 16s | 78 | |||
Class | Type | Req Stance | ||||
Plague Doctor | Buff | None | ||||
Description | ||||||
[Magic] - [Fire] Incinerate enemies with status ailments. The duration of [Incineration]'s effects will increase depending on the enemies' number of status ailments. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Increase defense | -445 | 0s | 13 | |||
Class | Type | Req Stance | ||||
GM | Buff | None | ||||
Description | ||||||
Increase Physical Defense, Magic Defense |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Increase HP & SP Recovery | -445 | 0s | 13 | |||
Class | Type | Req Stance | ||||
GM | Buff | None | ||||
Description | ||||||
Increase HP, SP restoration |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Increase Magic Defense | 15 | 87s | 54 | |||
Class | Type | Req Stance | ||||
Pardoner | Buff | None | ||||
Description | ||||||
Temporarily increases the magic defense of you and your party members. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Increased Attack | -445 | 0s | 13 | |||
Class | Type | Req Stance | ||||
GM | Buff | None | ||||
Description | ||||||
Increase Physical Attack, Magic Attack |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Increased Stats | -445 | 0s | 13 | |||
Class | Type | Req Stance | ||||
GM | Buff | None | ||||
Description | ||||||
Increased All Stats |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Indulgentia | 15 | 30s | 54 | |||
Class | Type | Req Stance | ||||
Pardoner | Buff | None | ||||
Description | ||||||
Use a ritual to cure allies with a Lv2 status ailment or to inflict damage on enemies. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Initiate | 10 | 54s | 34 | |||
Class | Type | Req Stance | ||||
Lancer | Buff | None | ||||
Description | ||||||
Strengthen your will before the battle. Increases the chance for you to penetrate the enemy's defense and the affected enemy's block stat can be decreased. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Invocation | 15 | 60s | 120 | |||
Class | Type | Req Stance | ||||
Warlock | Attack | None | ||||
Description | ||||||
[Magic] - [Dark] Summon evil spirits from the death of enemies. The summoned spirits remain in the field damaging enemies who come into contact with them. The number of attacks is the same as [Dark Theurge]'s evil spirits. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Invulnerable | 10 | 50s | 150 | |||
Class | Type | Req Stance | ||||
Zealot | Buff | None | ||||
Description | ||||||
Become immune to knockback and knockdown. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Iron Hook | 15 | 25s | 32 | |||
Class | Type | Req Stance | ||||
Corsair | Attack | None | ||||
Description | ||||||
Capture enemies with a hook. |
Circle 2 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Iron Maiden | 5 | 30s | 133 | |||
Class | Type | Req Stance | ||||
Inquisitor | Buff | None | ||||
Description | ||||||
Summon an Iron Maiden to trap a medium or small sized enemy, excluding boss monsters. Trapped enemies cannot move for a certain amount of time while Demon type enemies take constant damage. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Iron Skin | 15 | 100s | 42 | |||
Class | Type | Req Stance | ||||
Monk | Buff | None | ||||
Description | ||||||
[Physical] - [Strike] Temper your skin as hard as steel to inflict damage by bouncing back an enemy's attack. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Item Awakening | 1 | 60s | 0 | |||
Class | Type | Req Stance | ||||
Alchemist | Attack | None | ||||
Description | ||||||
Opens a shop to awaken hidden abilities in items. The items gain new stats, but they lose Potential. |
Circle 2 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Jincan Gu | 10 | 40s | 66 | |||
Class | Type | Req Stance | ||||
Wugushi | Attack | None | ||||
Description | ||||||
[Physical] - [Poison] Throw Jincan to attack enemies. Defeated enemies have a chance to be replaced with a poison insect that attacks other enemies. Damage increases with STR. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Joint Penalty | 15 | 22s | 61 | |||
Class | Type | Req Stance | ||||
Linker | Buff | None | ||||
Description | ||||||
Links enemies to attack all at once. Can be canceled by the Unbind skill. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Jolly Roger | 15 | 35s | 36 | |||
Class | Type | Req Stance | ||||
Corsair | Attack | None | ||||
Description | ||||||
Place a flag that raises the combat abilities of the pirate crew. A combo is activated if multiple enemies are defeated near the Jolly Roger. Achieving a combo of 300 activates a fever buff that grants additional damage to missile attacks. |