[Apr 25th 2018] New classes have been added to the skill simulator!

Counter Spell

Skill Database • Counter Spell
skill icon
Circle 1
NameElementMax LevelCDSP
Attribute
Counter SpellMelee1560s78
ClassTypeReq Stance
OracleMagic AttackNone
Description
When casting, removes the magic circle around and summons the magic circle for blocking the magic attack. Cooldown reduces with skill level.

Details

Target On Enemy On Friend On Neutral Companion
Front, Circle YES NO NO Not Required

Skill Levels

  Level Description CD SP
C 11Removes nearby magic circles
Maximum Duration: 10
Cooldown -1 second(s)
59s78
2Removes nearby magic circles
Maximum Duration: 10
Cooldown -2 second(s)
58s98
3Removes nearby magic circles
Maximum Duration: 10
Cooldown -3 second(s)
57s118
4Removes nearby magic circles
Maximum Duration: 10
Cooldown -4 second(s)
56s138
5Removes nearby magic circles
Maximum Duration: 10
Cooldown -5 second(s)
55s158
C 26Removes nearby magic circles
Maximum Duration: 10
Cooldown -6 second(s)
54s178
7Removes nearby magic circles
Maximum Duration: 10
Cooldown -7 second(s)
53s198
8Removes nearby magic circles
Maximum Duration: 10
Cooldown -8 second(s)
52s218
9Removes nearby magic circles
Maximum Duration: 10
Cooldown -9 second(s)
51s238
10Removes nearby magic circles
Maximum Duration: 10
Cooldown -10 second(s)
50s258
C 311Removes nearby magic circles
Maximum Duration: 10
Cooldown -11 second(s)
49s278
12Removes nearby magic circles
Maximum Duration: 10
Cooldown -12 second(s)
48s298
13Removes nearby magic circles
Maximum Duration: 10
Cooldown -13 second(s)
47s318
14Removes nearby magic circles
Maximum Duration: 10
Cooldown -14 second(s)
46s338
15Removes nearby magic circles
Maximum Duration: 10
Cooldown -15 second(s)
45s358
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Comments (3)

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Aug 9th 2017 02:29:48
I only have Oracle circle 1 and currently on this patch, it only has a 10 second duration. Not sure on other circles though.
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Mar 29th 2017 07:56:25
# of targets refers to the amount of people that can be in the circle at once OR the amount of new recipients of this buff.

Eg. Lv 1: 5 targets, if you use this skill around 10 people, regardless of whether they are in your party or not, it will immediately disappear.

Eg. Lv 1: 5 targets, if you use this skill around 4 people, the skill will stay. But if the people leaves the AoE of this skill and comes back in, it will consume a "target". When the targets have been consumed due to too much leaving and re-entering, it will disappear.

You are immune to all magic attacks while inside this buff (unlike what the video shows).

Removes magic circles on the ground and skills such as fire pillar, fire wall but not fireballs, icewalls, frost pillar, etc.
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Jan 1st 2018 07:53:31
@ImVeryJelly Does # of target increase with level of skill or only the CD decrease? Feels like lvl 1 would be enough if it's only the CD...
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