Repair
Skill Database • Repair
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Repair | 15 | 60s | 0 | |||
Class | Type | Req Stance | ||||
Squire | Attack | None | ||||
Description | ||||||
Opens a shop to repair damaged equipment. Items can be repaired beyond their maximum durability and last longer. Shop prices increase when installed in a map with a dungeon. |
Details
Target | On Enemy | On Friend | On Neutral | Companion |
---|---|---|---|---|
Front, Square | YES | NO | NO | Not Required |
Skill Levels
Level | Description | CD | SP | |
---|---|---|---|---|
C 1 | 1 | Repairs over 1 durability | 60s | 0 |
2 | Repairs over 2 durability | 60s | 0 | |
3 | Repairs over 3 durability | 60s | 0 | |
4 | Repairs over 4 durability | 60s | 0 | |
5 | Repairs over 5 durability | 60s | 0 | |
C 2 | 6 | Repairs over 6 durability | 60s | 0 |
7 | Repairs over 7 durability | 60s | 0 | |
8 | Repairs over 8 durability | 60s | 0 | |
9 | Repairs over 9 durability | 60s | 0 | |
10 | Repairs over 10 durability | 60s | 0 | |
C 3 | 11 | Repairs over 11 durability | 60s | 0 |
12 | Repairs over 12 durability | 60s | 0 | |
13 | Repairs over 13 durability | 60s | 0 | |
14 | Repairs over 14 durability | 60s | 0 | |
15 | Repairs over 15 durability | 60s | 0 |
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Comments (4)
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"That's Repairs over xx durability."
Means.. ex: i have sword that has 5 durability. And i want repair with this skill Lv.5 will be add 5 additional durability.
Then my weapon will have 10 durability?.
And about this attibute skill.
If i get chance.. that's mean i will have 20 durability? or just 15? (5 + 10 < from Lv.5 skill x2) < ex: continued from above
Squires can buy "repair kit" item on the Squire's Master (80 silver each).
Squire's repair is based on Stars + Rarity that items have ( 1 repair kit is consumed for every star and rarity) .
When using this Skill, you can write down the name of your store, and the price you want to sell every consumed Repair kits. BUT YOU CAN'T MOVE OR DO ANY OTHER ACTION.
After opening the store, you can repair your own items if you want, but it will consume the repair kits.
You're store will not close until you change channels, close it manually or if you die somehow.
To close the store manually, open the "Record" Tab, and press the Red Button(CLOSE) there.
There's a 50% FEE for every item repaired. Example . BeetleBack shield is Four(4)*stars and Purple(3)Color, im selling my repairing kit 180 each. So it will consume 4+3 = 7 repair kits to repair this particular item. You will earn (1260 - 50%(630) ) - 80 * 7 (560) = 630 - 530 = 70 + from what you had before.
The minimum price you must consider choosing for not losing money is 160 each.
Other players or even yourself can't repair if you have less repair kits than it's required to repair.
but how are Blacksmith's repair calculated?
Some items seem way cheaper on npc, like 30 silver per star, and others almost 400 silver per star.